Enterprise Guide to Virtual Worlds
The Enterprise Guide to Virtual Worlds and
3D Immersive Environments
Knowledge is power. Information is liberating. Education is the premise of progress, in every society, in every family-Kofi Annan Nobel Peace Prize Winner
The Enterprise Guide to Virtual Worlds showcases examples of how major brands and companies and organizations of every size and type currently use the virtual web to promote or extend their brands, solidify their existing customer base and save both time and money across every department.
The Guide identifies successful solutions that can be used by enterprises as well as professional and educational organizations, internally to recruit, train, and meet using the newest generation of the Internet—web 3D.
In addition to listing virtual world solutions, The Guide offers a peek lists dozens of key examples showing how forward thinking and successful companies and organizations are already using virtual worlds and virtual environments to launch and extend their brands and for, meetings, recruiting, and training. Each listing includes a brief description and a link for more information. The guide also includes a glossary and a classification system by category.
“If your businesses or organization is thinking about adding a virtual component or environment to an existing website or adding a complete virtual world to its internal communications technology or its consumer product mix” says E. Kaye, Founder,“ there are some decisions to make. From cost considerations, to purpose and target audience, to sophisticated technology analysis, figuring out which virtual environment is best for your business or organization can be daunting. This guide was put together to offer businesses some basic understanding of what’s available in virtual worlds and web 3D, what other companies are already doing, and how to be the first in your market or demographic to ‘go virtual.’


